Categories
Maya

Week 3: Maya Development

This week we focused on developing a hot air balloon which we would later use during our Nuke course. This was our first time doing a complex model that would be later fully rendered into a composition. At first I thought it wouldn’t be too difficult but seeing how much detail there really is on a hot air balloon came as a surprise to me. Modelling from large parts such as the balloon and the basket down to smaller parts like the burners or the gas tank.

The hot air balloon
Smaller details like gas tanks

We made more use of the EP Curve tool and the revolve tool which I had used back in my first week to make a vase. We learned more about its functions and its settings and how to make use of them. Especially interesting is using the EP curve tool along with extrude in order to create the twisting ropes.

Lastly we learned how to do more texturing via UV maps and different materials. Like using the UV maps for making the weave on the interior of the basket.

Leave a Reply

Your email address will not be published. Required fields are marked *