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Nuke

Week 6: Nuke Development

Moving on from Rotoscoping we focused this week on color grading and correction. We went over the basics of how to properly do so in nuke with un-premulting and premulting images again to both maintain image quality down the pipeline as more and more changes are done to the footage and to avoid it affecting the entire scene. For our homework for this week we had to take a fighter jet and correct it to better match the sky its in.

I think that while there are some parts that can be improved for my first time it’s gone quite well. While I’m not totally sure what specifically is holding it back what I do think I did well on was matching the shadows and keeping the light consistent. As while I originally thought the back half should be more orange when I checked references online I noticed that that didn’t really happen from this angle. The reason being that since the sun is low and we have an upward angle facing down all that light would be blocked by the trail from this angle.

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