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Week 5: Group Project

This week has been a struggle. With getting to grips with uploading the correct things to F-track with understanding how specifically they want f-track to be used and organizing my time amongst the work and preparing a group presentation. Needless to say this project is difficult and I think the greatest hurdle my group and I need to overcome is communication, due to the lack of Mondays the last few weeks because of various bank holidays we haven’t had a proper meeting in a while.

In regards to the work I have contributed to this group project I have organized the UVs of my cactus project and have fully textured the model including the base, I have used substance painter to make the spike and cactus body textures, I even textured the interior of the pot to with a dirt texture so that it would look like it is filled with dirt. The dirt and brass textures are from Quixel Megascans.

In addition to that I organized the presentation that we had on Tuesday to give updates on our project and where it currently is headed. In this instance I had sometime to plan ahead so I was quickly able to message the group chat and inform people of what they needed to provide me with so I could make the presentation. With the help of Daniel, the CG Lead, we were able to keep people ontop of sending me the information I needed and I was able to, with relative ease, make the presentation.


I also made some corrections to my Nuke 3DE scene at the request of my instructors.

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