This week was spent mostly working on additional models for the buildings that would make up our map and cleaning up the models I had made last week. I, of course, did further research on the building styles and finding examples to base my work on and updated the mood board accordingly. I will post images of the models I have produced thus far.








Afterwards I exported them into FBX files so that our level designed could incorporate them into Unity and be able to build a map that would be more accurate to the game’s appearance instead of using the test model he had been using till now.
We had a meeting on Friday as well where we went over our plans, what we we have done this week and what we will be doing next week. We also discussed and finalized some discrepancies between us on the finer functions of the gameplay for the game so that we all had a clear and unified idea.
Next week I will be focused on modeling, rigging and if time permits it texturing the cat.