This week was spent further developing my cactus model. Utilizing the mash system I was able to fully coat the cactus in spikes as I had hoped to be able to do.

To complete the modelling for the cactus I had to create the pot that it would stand in and the one I drew inspiration from is this fancy looking pot as I thought it provides a great contrast to the cactus. Having something designed to survive in a harsh environment in a fancy pot like it’s being attended to with care.

Overall making this pot was quite simple actually as I had done things like it previously so it was just a matter of outlining the pot with a curve and then revolving that curve into a polygon model. The tubes themselves are just tube with beveling and some slight extrusions.

However there was a challenging part of this model for me and that was making the connecting points where the under bars meet the standing bars. Originally I had just thought to add a tube, Boolean divide it and extrude it but this would result in a very messy mesh and I wished to challenge myself to add this part while maintaining proper edge flow even if it would be that no one actually gets close enough to this model to notice. To do so used edge loops to section out a small area of the tube, increased it’s complexity by adding more faces and circularized it thus resulting in maintaining proper edge flow and creating the connecting points.

I also worked in 3DE to track a scene and create a matchmove in nuke. 3DE is a pretty difficult program to use from an interface standpoint but once I have learned it 3DE is quite intuitive.