As I had gotten a lot done for the group project last week this week I was capable of spending a majority of my time on my personal project and have made significant progress! This week I have managed to:
- Texture my weapon and my creature
- Add a sleeping and wake up animation to the creature
- Add hit flash so there is visual feedback on striking it
- When the creature attacks it stops moving to give player’s time to reposition
- Used assets to make the arena more visually appear like a forest
- Re-adjust lighting to make a more evocative atmosphere
Overall the progress this week in my personal project has made me very happy and given me hope that I will be able to add some of the original narrative I had planned to the game that I had thought I would no longer have the time to implement it!
The most difficult part of this week was the creature animations as I am still getting used to understanding the tools at my disposal in Godot and on occasion ended up causing issues for myself by overwriting reset points which messed up all my previously made animations. I was able to quickly identify and solve the issue!