As I spent the summer concluding research, writing and rewriting my thesis this blog post will be written in three parts, documenting my early, mid and late summer and how I spent those respective time periods working on my Thesis.
As previously mentioned I spent my early summer concluding the research of my thesis and beginning to write my thesis. One of the first things I did for my thesis was finalize my questionnaire which can be seen here: https://forms.gle/THPKN1rEubAVoG2D7
The reason for pursing this first was to give as much time for the questionnaire to circulate and get responses while I wrote the sections of my thesis that did not require it.
In regards to my research I also sent out messages on social media and email to several different game creators whom I felt produced works that were particularly poignant to my essay and managed to secure an interview with Bloodborne PSX creator Lilith Walther. I recorded that interview with her but while I had tested that I would record her audio I neglected to record my own so I must later go back to devise what questions I had asked her as I have also seemingly misplaced the document I used to write up my questions before the interview.
Past all this I spent the rest of my time progressing through my thesis each day. Going through and writing up a small section here and there while giving myself time to digest what I was writing and making minor corrections here and there. I would not make any major corrections to my writing till after completing a first draft as I could easily get stuck correcting dozens of things and not progressing at all. I would have to correct any corrections made early on regardless as a clearer picture of my topic and points would only fully come in after writing everything.