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Nuke

Week 4: Nuke Development

I have some experience rotoscoping in After Effects and for the most part it translates over pretty well to Nuke. While the rotoscoping I’ve done here is actually quite rough and incomplete I felt that for our first try at Nuke it would be better to do lots of different things and familiarize myself with Nuke rather than aim for perfection. I’m sure there are still plenty of things nuke can do to aid in refining rotoscoping work that we aren’t aware of. I wouldn’t be shocked if there was a tool like “Rotobrush” from AE where someone can ‘paint’ a roto onto a subject and then computer tracks that roto going forward much more accurately than a human would and much faster when it comes to organic subjects like a person.

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